Version 0.3 - Optimisation
Fractured Dream » Devlog
Version 0.3 :
This release significantly improves rendering performance. Larger screen resolutions no longer have such a major impact on game performance, and in some cases rendering is now up to 30 times faster
Optimizations :
- Considerably diminish the time spent to draw a frame
Misc :
- Change color of stabilization on the instable dreams
Version 0.3.1 :
Bugfixes :
- Building cost on tier 2+ now correctly deducted
- Instable dreams not manually destructible anymore
Misc :
- Movespeed tied to time and not frame (speed decoupled from FPS)
Files
fractured_dream_0_3_0.zip Play in browser
23 days ago
Fractured Dream
Harvest subconscious energy, place buildings, and slowly expand a dream through incremental play.
| Status | In development |
| Author | Robin |
| Genre | Simulation, Adventure |
| Tags | Automation, Casual, City Builder, Dreams, Idle, Incremental, Management, Singleplayer, upgrades |
| Languages | English |
More posts
- Version 0.2 - QOL41 days ago
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